Base for joystick input processors.
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#include <InputProcessor.h>
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virtual void | Update ()=0 |
| Processes the joysticks.
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bool | CheckResources () |
| Checks that all used resources are not allocated.
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void | RegisterResource (ControlResource::Enum resource) |
| Adds a resource to be used.
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Base for joystick input processors.
bool InputProcessor::CheckResources |
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Checks that all used resources are not allocated.
- Returns
- whether all used resources are not allocated
void InputProcessor::RegisterResource |
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ControlResource::Enum |
resource | ) |
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protected |
Adds a resource to be used.
- Parameters
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resource | the resource to add |
The documentation for this class was generated from the following files: