1 #ifndef GAME_MODE_CHANGE_EVENT_H_
2 #define GAME_MODE_CHANGE_EVENT_H_
5 #include "../../RobotState.h"
7 #include <Rhesus/Toolkit/GameState.h>
16 GameModeChangeEvent(Rhesus::Toolkit::GameState::Enum fromMode, Rhesus::Toolkit::GameState::Enum toMode);
23 Rhesus::Toolkit::GameState::Enum m_toMode;
24 Rhesus::Toolkit::GameState::Enum m_fromMode;