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GameState.h
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#ifndef RHESUS_GAMESTATE_H_
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#define RHESUS_GAMESTATE_H_
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namespace
Rhesus
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{
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namespace
Toolkit
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{
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namespace
GameState
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{
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enum
Enum
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{
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DISABLED = 0x00,
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AUTONOMOUS = 0x01,
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TELEOPERATED = 0x02,
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};
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}
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}
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}
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#endif
Rhesus
Toolkit
GameState.h
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